Create-a-Story – a Creative Writing Board Game for All Ages
ciit thesis repository levitra generico online sicuro inc enter site https://plastic-pollution.org/trialrx/boyfriend-takes-viagra/31/ https://www.arvadachamber.org/verified/how-to-send-pictures-through-email-on-iphone-6/49/ https://hudsonpubliclibrary.org/library/argumentative-thesis-paper-sample/92/ source site byu honor code essay contest for house how many mg is viagra https://opendoorsatl.org/definition/good-essay-keywords/9/ https://zacharyelementary.org/presentation/essay-on-my-profession-doctor/30/ https://www.cuea.edu/cueapress/?paper=children-essays-on-save-environment buy cheap viagra 100mg ged writing essay scoring enter college essay application grad school sentence starters for english essays essay edge coupon https://elizamorrill.com/blog/bibliography-research-paper/95/ http://windmillharbourmarina.org/aku-clindamycin/ methodology in quantitative research toradol 10mg street price https://shepherdstown.info/conclusion/how-to-cite-a-book-of-essays-apa/17/ https://academicminute.org/paraphrasing/thesis-paper-about-depression-pdf/3/ amino acid essay cytoplasm ventolin xong hong https://plastic-pollution.org/trialrx/propecia-effects-on-sperm/31/ viagra puo far male https://thejeffreyfoundation.org/newsletter/term-paper-on-management/17/ follow link go to link https://earthwiseradio.org/editing/reflective-essay-on-leadership-and-management/8/ Published by: Create Press www.createpress.com P.O. Box 2785 Carlsbad, CA 92018-2785 760-730-9550 $44.95 plus S&H Online Teachers Manual available at website Ages 5-99 (adult assistance is required for younger children) Can be up to 6 individuals or up to 6 groups of 2-4 players =========== By Joseph Grayhaim Create Press has developed an ingenious approach to teaching creative writing and guiding students to work the imagination in an enjoyable and non-self-conscious way: A writing board game called Create-a-Story. To begin my description at the end, a parent or teacher scores each written work at game’s end, following a scoring guideline in the instructions. For instance: “10 points if the story included the topic sentence; 5 points each for including good guys and bad guys in the story.” The winner is s/he with the most points, following the scoring scheme. But the point is made that every player is a winner, by virtue of having completed a story in the process of having fun. Create-a-Story is played on a large, colorful game board composed of a path of squares that wends its way over the board. The squares are named for story elements, such as “Description”, “Dialogue”, “Setting”, “Plot” “Resolution” and other elements of story construction that correspond to decks of game cards divided by the same categories. There is also a pad of Outline Sheets and here is how these pieces come together:
- Each writer must choose a Topic Sentence card from the deck of such cards. This card must be used in the story, as close to the opening as possible and reasonable. (Remember, the player receives 10 points for using the Topic Sentence.)
- Beginning at “Start!”, each player rolls the die and moves along the game board as indicated. The player takes a story element card each time s/he lands on one, but only one Setting card. Play continues until all players have completed the board path and reached the ending or “Write!” By this time, each player must have at least 5 description cards; if not, s/he chooses from the deck until 5 have been taken.
- The writers take an Outline Sheet and fill in each section of the Outline from the element card information – Topic Sentence, Plot, Setting, Characters, Resolution, etc. There are a number of potentially conflicting elements, so the writer must choose the element most useful to the rest of the information. Therefore, the writing actually begins in the making of these choices, which ultimately provides a solid foundation in the writing process and making a habit of it.
- Once the Outline Sheets are completed, the writers begin to write their stories, filling in the necessary details from the Outlines. This process typically requires assistance and guidance from an adult – parent or teacher – as it is the true imaginative work . . . developing interesting story details from the element cards that have been collected randomly.
- The guiding adult will score the finished stories and then has the opportunity to review the story with each writer, discussing areas where more work will be helpful and how to make it so.